Zeke
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Shadow Strike (Left Click)
Zeke unleashes a rapid series of slashes, dealing damage, and ending in a powerful final strike that applies a Mark stack. Each attack against enemies with 4 Mark stacks reduces the cooldown of SPC by 0.5 seconds.
While Empowered, Zeke gains increased Attack Speed and Range, and every full basic attack chain applies 2 Mark stacks.
Tips:
Build Mark stacks quickly by landing full attack chains—this is essential for reducing your SPC cooldown.
Use the Empowered state to apply pressure—attack speed and range make you a backline threat and a duelist.
Time your engagements around reaching full Mark stacks to trigger cooldown loops and extend your combat presence.
Avoid target-swapping mid-chain unless you’re pressuring a grouped team—your power spikes when focusing a single enemy.
Shuriken Toss (Right Click)
Zeke hurls 3 shurikens in a cone, each one damaging and slowing enemies hit by 15% for 1 second and applying 1 Mark stack.
After a brief delay—or on contact with a wall or enemy—the shurikens boomerang back, repeating the effect on return.
No Escape (Space)
Zeke charges up briefly, then dashes in the targeted direction, dealing Physical Damage to all enemies he passes through.
If an enemy has 4 Mark stacks, Zeke throws an explosive shuriken, detonating on impact and refreshing No Escape’s cooldown.
If the target has fewer than 4 stacks, they are instead given 1 Mark stack.
Tips:
Hitting an enemy with 4 Marks instantly resets the cooldown, letting you dash again for relentless pressure or repositioning.
Use No Escape to follow up after stacking Marks with Shadow Strike or Shuriken Toss, guaranteeing a detonation and reset.
Even without a detonation, the dash can be used defensively to escape or dodge skillshots, while still adding pressure with a stack.
Lore
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