Meet Hamon, a formidable bruiser in Sparkball. Known for his damage-dealing prowess and survival skills, Hamon thrives in the heart of the battle. While his base tank stats may not be the highest, his life steal and shielding abilities make him a relentless adversary that can't be easily taken down.
Abilities Overview
Cosmic Smash(Left Click)
Hamon rapidly swings his axes. Every fifth strike becomes a powerful AoE slam that deals bonus damage.
Tips:
This is yourcore damage source—stay in the fight to hit that fifth attack consistently.
AoE slam is great for punishing groups. Try to look for clusters.
Use it to pressure tanks and frontline enemies who try to bodyblock you.
Infinity Axe (Right Click)
Hamon launches a shockwave from his axe in the targeted direction, dealing damage and pulling himself to the enemy hit.
Tips:
Use it to gap-close on key targets like enemy supports or squishies.
A strong tool for repositioning or escaping if aimed at backline stragglers.
Sundering Leap (Space Bar)
Hamon leaps to a targeted area, dealing damage and gaining a shield upon landing.
Tips:
Can be used offensively or defensivelyto leap out or over terrain when under pressure.
A perfect follow-up to Infinity Axe for hard engages.
Redwind(Q)
Hamon spins in place, dealing damage in an area and healing himself based on the number of enemies hit.
Grants movement speed.
Tips:
Redwind is a powerful sustain tool in fights—use it while surrounded to maximize healing.
Bonus movement speed lets you chase, peel, or reposition.
Especially strong in clustered fights or when defending objectives.
Worldshatter(Ultimate - R)
Hamon slams the ground in a cone in front of him, dealing heavy damage and stunning all enemies hit.
Tips:
Worldshatter is a game-changing ability.
Use it to initiate fights or disrupt enemy formations.
Stun duration creates a perfect window for Redwind to deal and heal freely.
Sustain or Die — Ability Strategy
Hamon’s entire kit hinges on smart use of sustain. If you waste your healing or shielding tools, you’ll melt fast.
is the core of your survival—use it mid-fight, not after the damage is done.
Sundering Leap grants a shield on hit—don’t leap blindly. Always aim to hit something.
Infinity Axe is both gap closer and damage amplifier. Chain it with Redwind for massive sustain value.
Offense & Defense — Engage, Pressure, Disrupt
On Offense:
Combine Sundering Leap and Redwind for a brutal frontline combo. Use this to dive squishies and sustain in their backline.
Infinity Axe can displace defenders and break up formations—don’t just aim for damage, aim for positioning value.
You’re a great escort. Lead your carrier in, soak pressure, and displace key threats.
On Defense:
Sundering Leap is great for intercepting scoring attempts or slamming into carriers mid-lane.
Redwind makes you hard to dislodge near objectives. Use it to anchor high-traffic zones.
Don’t blow Worldshatter on one target. Wait for a cluster and flip the fight.
Ultimate Impact — Worldshatter
Aim to catch multiple enemies—especially supports or squishies—by predicting their movement.
Follow up with Redwind immediately to stick and sustain through the counterplay.
Avoid solo ulting, time it with ally knockbacks or slows to guarantee hits.
When used defensively, Worldshatter can halt an enemy push, deny a score, or peel multiple threats at once.
Lore
Hamon, the enigmatic Sparkball player, is known for his formidable skills and numerous accolades. Despite his fame, he remains a mystery to all. He has never been seen without his hood, and little is known about his life off the field.
Rumors swirl around Hamon, fueled by recent sightings of him leaving the Avos HQ. This has led to much speculation among fans and fellow players. Is he an agent of Avos? A rogue player with his own agenda? Or simply a Sparkball prodigy with a tendency for mystery?
Whatever the truth may be, Hamon's prowess on the Sparkball field is undeniable. His opponents fear him, his teammates respect him, and the spectators are always thrilled by his performances. As the speculation continues, one thing is certain: Hamon is a force to be reckoned with in Sparkball.